The ranger is a ranged class, focused on physically attacking enemies from a long distance, and using skills at strategic points on the battlefield.
The ranger was added as part of a content update (1.5) to Battleheart on July 29, 2011. (iOS only, the Android version does not have this update yet)
Character: Oakley
Weapons: Bow (lv 25 dog)
Armor: Leather
When target is selected, Ranger will continuously attack (range) the target.
Skills[]
Level | Choice 1 | Choice 2 |
Basic skill |
Aimed Shot A precisely aimed shot which deals more damage the further away the target is. (20 sec cooldown) | |
5 |
Incendiary Arrow Ignites the ground, dealing continuous damage to enemies who remain in the blaze. (30 sec cooldown) |
Vile Bolt A poisoned arrow which deals continuous damage and leaves the victim slowed. (30 sec cooldown) |
10 |
Sniper's Sense Your attacks have an additional 15% critical strike chance. (Passive) |
Mortal Shots The Ranger's basic attacks deal grievous wounds, reducing healing recieved by 75%. (Passive) |
15 |
Barrage Unleash a salvo of arrows that deals damage to all enemies. (30 sec cooldown) |
Apollo Strike A brutal shot that throws its victim to the ground for 8 seconds. (30 sec cooldown) |
20 |
Critical Aim Your Aimed Shot ability deals an additional 50% damage. (Passive) |
Misdirection Your special shots force their victims to attack your most armored ally. (Passive) |
25 |
Canine Ally
You've befriended a hunting dog, who automatically attacks your target. (Passive) | |
30 |
Crippling Bite Your dog ally distracts and harasses your enemies, reducing their damage by 15%. (Passive) |
Thrash Your dog companion becomes a whirlwind of terror, dealing damage to all nearby enemies. (Passive) |