Every class in Battleheart possesses its own unique weapon and upgrade paths, excluding witches and wizards who share the same staves, and knights and paladins who share the same swords. All weapons have 9 different Tiers:
- Tier 1 - 7: Purchasable through the merchant, through upgrades or the Haggerdom Arena.
- Tier 8: Obtained from the Brightstone Arena (115 - 139 kills) or the Doomvale Arena (50 - 69 kills) or from the final boss.
- Tier 9: Obtained from the Brightstone Arena (140+ kills) or the Doomvale Arena (70+ kills).
Special Note to all Players: All upgrades can be easily purchased by sending a Cleric and/or Bard into the Doomvale Arena, allowing them to die and then selling the loot at the Merchant.
Swords[]
Tier | Image | Power | Cost | Upgrade | Name | Description | DwordValue |
---|---|---|---|---|---|---|---|
1 | 15 | 20 | 54 | Iron Sword | A simple, unremarkable weapon used by Knights. | 0 | |
2 | 18 | 36 | 90 | Rusty Carver | A crude but effective weapon. Hope you've had your shots! | 9 | |
3 | 21 | 60 | 120 | Longsword | A versatile and well-made blade, widely used by Knights. | 10 | |
4 | 24 | 80 | 162 | Silver Greatsword | Typically wielded in two hands... but not if you're a hero. | 57 | |
5 | 28 | 108 | 195 | Savage Ripsaw | Serrated and razor sharp - carves monsters into bits! | 58 | |
6 | 32 | 130 | 232 | Jade Edge | Swords such as these are often forged by by fey spirits. | 59 | |
7 | 36 | 155 | ~ | Ancient Crystal Sword | The blade glistens with otherwordly light and power. | 60 | |
8 | 40 | ~ | ~ | Holy Blade of M'ir | Relic of the goddess, M'ir, vigilant protector of all good souls. | 61 | |
9 | 45 | ~ | ~ | Obsidian Soulcrusher | This once evil blade has been cleansed by holy rites. | 62 |
Fist Weapons[]
Classes: Monk
Tier | Image | Power | Cost | Upgrade | Name | Description | DwordValue |
---|---|---|---|---|---|---|---|
1 | 16 | 22 | 56 | Pugilist's Tape | Popular among bare-fisted fighters, such as the Monk. | 43 | |
2 | 19 | 37 | 96 | Cestus | These gloves provide increased punching power. | 63 | |
3 | 22 | 64 | 128 | Brass Knuckles | Are these legal? Probably not. | 64 | |
4 | 26 | 85 | 180 | Spiked Gloves | Few can withstand a blow from these cruel implements. | 65 | |
5 | 30 | 120 | 210 | Imbued Wristwraps | A simple cloth that has been enchanted with elemental magics. | 66 | |
6 | 34 | 140 | 248 | Anointed Gauntlets | Righteous fury fills these gloves with purpose and power. | 67 | |
7 | 38 | 165 | ~ | Fist of the North | A relic from an ancient order of monks that has since vanished. | 68 | |
8 | 43 | ~ | ~ | Gloves of the Long Death | Crafted by assassins, these gloves hold murderous power. | 69 | |
9 | 48 | ~ | ~ | Taizu's Hand of Justice | Channels the might and fury of an ancient imperial dynasty. | 70 |
Rods[]
Classes: Cleric
Tier | Image | Power | Cost | Upgrade | Name | Description | DwordValue |
---|---|---|---|---|---|---|---|
1 | 20 | 18 | 52 | Cleric's Rod | A holy staff bestowed to all apprentice Clerics. | 2 | |
2 | 24 | 35 | 87 | Crystal Rod | Helps to channel divine power with greater ease. | 87 | |
3 | 28 | 58 | 114 | Medicine Cane | Crafted from the wood of ancient, blessed groves | 88 | |
4 | 32 | 76 | 158 | Emerald Rod | Favored amongst scryers, these staves can peer into the future. | 89 | |
5 | 36 | 104 | 192 | Blessed Sceptre | A symbol of the holy circle of M'ir and its high clerics. |
90 | |
6 | 41 | 128 | 225 | Sceptre of the Just | Granted only to those who show great compassion and piety. | 91 | |
7 | 46 | 150 | ~ | Rod of Singing Sapphires | The floating crystals that form this rod gently hum with power. | 92 | |
8 | 52 | ~ | ~ | Beacon of the Heavens | This artifact is said to channel the very will of the Sun King | 93 | |
9 | 58 | ~ | ~ | Sanctuary | It's origin unknown, this artifact emits waves of peace and calm. | 94 |
Staves[]
Tier | Image | Power | Cost | Upgrade | Name | Description | DwordValue |
---|---|---|---|---|---|---|---|
1 | 23 | 26 | 75 | Oakwood Staff | This crude wooden implement gently hums with energy. | 3 | |
2 | 27 | 50 | 108 | Vined Heartwood Staff | Often confused with a simple walking stick. | 95 | |
3 | 31 | 72 | 141 | Pulsing Earthstone | These staves channel natural energies with ease. | 96 | |
4 | 35 | 94 | 195 | Violet Sceptre | Chaotic energy swirls within the focus stone. | 97 | |
5 | 40 | 130 | 243 | Winged Staff of the Void | This staff appears to house a malevolent spirit inside. | 98 | |
6 | 45 | 162 | 300 | Elementalist's Sceptre | Exhibits exceptional capacity for channeling the elements. | 99 | |
7 | 51 | 200 | ~ | Ill Omen | This staff bears a terrible, cursed aura. | 100 | |
8 | 57 | ~ | ~ | Pillar of the Venom Lord | This staff is fashioned in the image of a serpent god. | 101 | |
9 | (Looks like the “Pulsing Earthstone” with a white sphere and a grey staff) | 64 | ~ | ~ | Ivory Staff of the Archmage | These staves are only bestowed to the most powerful of mages. | 102 |
Strings[]
Classes: Bard
Tier | Image | Power | Cost | Upgrade | Name | Description | DwordValue |
---|---|---|---|---|---|---|---|
1 | 5 | 18 | 50 | Lute Strings | Everyday lute strings, typically made from intestine linings, ew! | 45 | |
2 | 8 | 33 | 78 | Silver Strings | Not literally silver, but they shine with a distinct luster. | 71 | |
3 | 11 | 52 | 105 | Masterwork Strings | These finely crafted strings provide superior clarity and tone. | 72 | |
4 | 15 | 70 | 150 | Enchanted Strings | Imbued with subtle magic that enhances their sound. | 73 | |
5 | 19 | 100 | 177 | Strings of Swooning | Grants an almost supernatural capacity to make the ladies swoon. | 74 | |
6 | 23 | 118 | 225 | Dragon Sinew | Dragon's don't just make great wallets, but also lute strings? | 75 | |
7 | 28 | 150 | ~ | Angel Hair | Their origin unknown, these strings create unimaginable clarity. | 76 | |
8 | 33 | ~ | ~ | Echoes of Love Lost | These mysterious strings bear a curious aura of sadness about them. | 77 | |
9 | 39 | ~ | ~ | The Spirit of Battle | These strings resonate with the very soul of all who hear them. | 78 |
Daggers[]
Classes: Rogue
Tier | Image | Power | Cost | Upgrade | Name | Description | DwordValue |
---|---|---|---|---|---|---|---|
1 | 19 | 24 | 60 | Iron Dagger | A cheap but effective piercing weapon used by Rogues. | 1 | |
2 | 23 | 40 | 102 | Silver Dagger | A finely crafted silver blade, from a well- known smith. | 49 | |
3 | 27 | 68 | 132 | Mugger's Shiv | Most likely the former property of some ne're-do-well. | 50 | |
4 | 31 | 88 | 172 | Golden Dagger | This blade hums with subtle magical energy and light. | 51 | |
5 | 36 | 115 | 218 | Mithril Kris | Blades such as these are said to be able to slay spirits... | 52 | |
6 | 41 | 145 | 278 | Guro'ji Ritual Dagger | A relic from a lost civilization, it still holds untold power. | 53 | |
7 | 46 | 185 | ~ | The Red Fang | A savage weapon made from the teeth and bones of wyverns. | 54 | |
8 | 52 | ~ | ~ | Frozen Doomspike | As deadly and remorseless as winter itself. | 55 | |
9 | (Looks like a grey version of “The Red Fang”) | 58 | ~ | ~ | Vardus, the Reaper | Each of this cursed blade's owners have been driven mad. | 56 |
Dual-wielded Axes, Swords and Maces[]
Classes: Barbarian
Tier | Image | Power | Cost | Upgrade | Name | Description | DwordValue |
---|---|---|---|---|---|---|---|
1 | 20 | 24 | 63 | Dual Hatchets | These were designed for chopping trees, not for battle. | 11 | |
2 | 24 | 42 | 111 | Dual Scimitars | A popular choice amongst dual-wielding barbarians. | 79 | |
3 | 28 | 74 | 142 | Cold Iron Slashers | These savage blades have a nasty serrated edge. | 80 | |
4 | 32 | 95 | 188 | Ogre Maulers | Absurdly heavy stones on sticks - primitive but effective. | 81 | |
5 | 37 | 125 | 240 | Twin Battleaxes | Perfectly balanced, these axes are built for combat. | 82 | |
6 | 42 | 160 | 322 | Frost-Giant Crushers | Petrified by a supernatural chill, they strike with immense force. | 83 | |
7 | 47 | 215 | ~ | Wyvern's Bite | It is said the wounds these blades leave are cursed to never heal. | 84 | |
8 | 53 | ~ | ~ | Hammers of the Underkings | Fashioned by dwarves, they exhibit long lost crafstmanship. | 85 | |
9 | 60 | ~ | ~ | Armageddon Blades | Adorned with skulls, these towering swords herald the end times. | 86 |
Bows[]
Classes: Ranger
Tier | Image | Power | Cost | Upgrade | Name | Description | DwordValue |
---|---|---|---|---|---|---|---|
1 | 23 | 25 | 75 | Hunter's Bow | A simple bow used to hunt small game animals. | 123 | |
2 | 27 | 50 | 108 | Reflex Bow | This compact bow is easy to handle and packs a punch. | 124 | |
3 | 31 | 72 | 141 | Elven Recurve Bow | Its design provides increased range and power. | 125 | |
4 | 35 | 95 | 195 | Heartwood Longbow | Fashioned from magical trees, this weapon glows with energy. | 126 | |
5 | 40 | 130 | 243 | Midnight Striker | Its lightweight, camouflaged design make it ideal for assassins. | 127 | |
6 | 45 | 162 | 300 | Dragonheart Bow | Crafted from the bone and tissues of a fallen dragon. | 128 | |
7 | 51 | 200 | ~ | Longbow of the Imperium | These bows are typically only found in the hands of elite royal snipers. | 129 | |
8 | 57 | ~ | ~ | Vash'Lian, the Huntress | This weapon is engraved with elven songs of war. | 130 | |
9 | 64 | ~ | ~ | Hurricane | A bow said to house the force of 10,000 unrelenting storms. | 131 |